MTG Era · 2003–2013

Modern Era

The decade that gave Magic its modern face. Beginning with 8th Edition and Mirrodin, this era introduced the modern card frame, the mythic rare, fetchlands, and the cards that define the Modern format.

48 Sets
10,104 Total Cards
2003–2013 Years
TherosMagic 2014Dragon's Maze

Era Overview

The Modern Era runs from 2003 to 2013, from the arrival of the modern card frame in 8th Edition and the Mirrodin block through Return to Ravnica. This is the period that lends its name to the Modern format, which begins its legal card pool at 8th Edition precisely because that is where the current border and design conventions started. The era introduced the mythic rare in 2008’s Shards of Alara, added the Zendikar fetchlands that still power multicolor decks, and brought the planeswalker card type into the game with the Lorwyn block. It is a decade defined by rapid mechanical innovation and by the establishment of the visual and structural standards Magic still uses today.

History & Highlights

Mirrodin launched the era with an artifact-heavy world that proved too powerful and led to bans, while Kamigawa explored Japanese mythology. The original Ravnica block introduced the ten guilds and the shock lands, a mana-fixing cornerstone that endures across formats. Time Spiral celebrated the game’s history with a dense nostalgia set, Lorwyn debuted planeswalkers, and Shards of Alara added the mythic rarity. Zendikar brought back fetchlands and later introduced the Eldrazi, Scars of Mirrodin revisited the artifact plane, and Innistrad delivered a gothic-horror hit still regarded as one of the best sets ever made. The era closed with a return to Ravnica, reaffirming the guild structure that has become a recurring pillar of the game.

All Sets

Every set in this era

All 48 sets released during the Modern Era.

Sep 2013

Theros

249 cards

Jul 2013

Magic 2014

249 cards

May 2013

Dragon's Maze

156 cards

Feb 2013

Gatecrash

249 cards

Oct 2012

Return to Ravnica

274 cards

Jul 2012

Magic 2013

249 cards

Jun 2012

Planechase 2012 Planes

40 cards

Jun 2012

Planechase 2012

156 cards

May 2012

Avacyn Restored

244 cards

Feb 2012

Dark Ascension

158 cards

Sep 2011

Innistrad

264 cards

Jul 2011

Magic 2012

249 cards

May 2011

New Phyrexia

175 cards

Feb 2011

Mirrodin Besieged

155 cards

Oct 2010

Scars of Mirrodin

249 cards

Jul 2010

Magic 2011

249 cards

Jun 2010

Archenemy Schemes

45 cards

Jun 2010

Archenemy

150 cards

Apr 2010

Rise of the Eldrazi

248 cards

Feb 2010

Worldwake

145 cards

Oct 2009

Zendikar

269 cards

Sep 2009

Planechase Planes

40 cards

Sep 2009

Planechase

169 cards

Jul 2009

Magic 2010

249 cards

Apr 2009

Alara Reborn

145 cards

Feb 2009

Conflux

145 cards

Oct 2008

Shards of Alara

250 cards

Jul 2008

Eventide

180 cards

May 2008

Shadowmoor

302 cards

Feb 2008

Morningtide

150 cards

Oct 2007

Lorwyn

301 cards

Jul 2007

Tenth Edition

508 cards

May 2007

Future Sight

180 cards

Feb 2007

Planar Chaos

165 cards

Dec 2006

Happy Holidays

23 cards

Oct 2006

Time Spiral Timeshifted

121 cards

Oct 2006

Time Spiral

301 cards

Jul 2006

Coldsnap

155 cards

May 2006

Dissension

180 cards

Feb 2006

Guildpact

167 cards

Oct 2005

Ravnica: City of Guilds

306 cards

Jul 2005

Ninth Edition

710 cards

Jun 2005

Saviors of Kamigawa

165 cards

Feb 2005

Betrayers of Kamigawa

165 cards

Nov 2004

Unhinged

168 cards

Oct 2004

Champions of Kamigawa

307 cards

Jun 2004

Fifth Dawn

165 cards

Feb 2004

Darksteel

165 cards

Format Context

This era is the literal starting point of the Modern format — cards printed from 8th Edition forward form its legal pool. Fetchlands, shock lands, and format staples from Innistrad and Zendikar remain central to Modern, Pioneer (which starts at Return to Ravnica), and Commander. Many of the era’s planeswalkers and lands have been reprinted repeatedly, so identifying which printing you own is key to knowing its value.

FAQ

Common questions

01 Why does the Modern format start at 8th Edition?

The Modern format begins at 8th Edition (2003) because that is the first set to use the modern card frame. Everything printed from that border change forward is eligible for Modern.

02 When was the mythic rare introduced?

The mythic rare debuted in 2008 with Shards of Alara, adding a rarity tier above rare for the game’s most powerful and marketable cards.

03 What are the most important lands from this era?

The Zendikar fetchlands and the Ravnica shock lands are the standout mana-fixing lands from the Modern Era, and both remain heavily played across formats.

04 Are Modern Era cards valuable?

Many are, especially format-staple lands and cards like Snapcaster Mage. Value depends heavily on the specific printing, which you can confirm by scanning the card with Tappr.

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