Magic: The Gathering Eras
Every era of Magic across 7 chapters — from the 1993 Alpha set and the Power Nine to today’s newest Standard-legal expansions.
Early Era
Alpha through Onslaught — the foundation of the game and the home of the Power Nine.
Modern Era
Mirrodin through Return to Ravnica — the modern frame and the birth of the Modern format.
Contemporary Era
Khans of Tarkir through War of the Spark — story-driven design and the rise of Commander.
Current Era
Kamigawa: Neon Dynasty onward — Universes Beyond crossovers and the newest Standard sets.
Commander
Preconstructed Commander decks — the multiplayer format that reshaped Magic.
Supplemental & Reprint Sets
Masters sets, Duel Decks, and special products that make sought-after cards accessible.
Digital (Arena)
Alchemy and Arena-only releases — cards designed for the digital game.
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